The landed/grounded ships which have stolen by pirates. The humid weather make them destroyed and rusty. the texture of the body ships is painted by digital brushes from the beginning to the end.
we have high contrast at the under exposed or silhouetted foremast and ropes with clouds at behind. It is important to give to the viewer the different texturing and shading surfaces with soft sands at the beach compare to other parts of the work. If you want to paint something fictional and mysterious theme that the lighting and setting came from your imagination, first you must visualise the atmosphere and landscape illumination and rely on your traditional painting and illustration skills. You may gradually go into details by adding components and shading the small portions, materials and slightly form the shapes related the ships and oceanic/offshore vehicles. To render a depth map to display near or far by modifying the the tonal values and color/hue and distinct the objects in different distances, you need to control the local colors and contrasts of light and dark to a monotonous light bluish -grey color. In an artwork , to show the distance from front to back and also near to far needs the understand of building the tonal value, coloring, forming , perspective, illusion of depth of the surfaces at the scene objects from viewpoint. you also can use the focus point. The focus point in your illustration or painting can be a zone or
area you want emphasis to, It has the most precise and sharpness against viewers eyes. The focus area drawn the viewers` eyes to itself, and artist intend to lead the looks to that part. Using of ambient illumination, glowing lights, sharpness, contrast, atmospheric perspective, objects with reduce clarity in far distance as cool color temperature, value and color saturation, are some of basic factors to create such effect to focused or unfocused objects or areas. Some types of visual effects can cause the feeling of depth map on the screen that needs to work hard to reach it all.

